XREAL has introduced a new sub-brand in China, XBX, as part of a broader move into the lower end of the augmented reality glasses market.
The move comes as the company prepares for what could be its biggest year yet, with a flagship global product launch and a widely anticipated IPO both expected before 2026 is out.
The debut device under the new sub-brand, the XBX A01, is priced at CN¥1,799 – roughly $265 – making it the most affordable pair of AR glasses XREAL has released to date.
It is a notable step down in price from the company's existing lineup, and a clear indication that XREAL is looking to broaden its addressable market beyond early adopters and tech enthusiasts.
What The XBX A01 Brings To The Table
Despite its accessible price point, the XBX A01 arrives with a competitive set of specifications.
The glasses feature a 50° field-of-view, Sony micro-OLED displays capable of hitting up to 1,600 nits of brightness, HDR10 support, and real-time SDR-to-HDR conversion. Bird bath-style optics handle the display delivery, and the whole package weighs in at just 62g – light enough for extended wear.
Like much of XREAL's existing catalogue, the A01 is designed primarily for content consumption and works by tethering to a range of existing devices, including smartphones, tablets, laptops, and portable game consoles.
It is not a standalone computing device, but rather an immersive display layer that sits on top of the hardware most users already own.
To hit the price point, some features present in XREAL's pricier models have been stripped out.
There is no camera sensor, no electrochromic dimming, and the Bose-branded audio that has become a calling card of the wider XREAL lineup does not make an appearance here.
For users primarily interested in watching content, gaming, or getting a larger virtual screen on the go, those omissions may be easy to overlook. For those expecting the fuller XREAL experience, the trade-offs are worth noting.
A Sub-Brand With An Eye On Accessibility
The introduction of XBX as a distinct sub-brand – rather than simply a new entry-level SKU within the main XREAL lineup – suggests the company is thinking carefully about market segmentation.
Positioning budget hardware under a separate brand keeps the core XREAL identity associated with its more premium, feature-rich devices, while giving the company room to compete aggressively on price without diluting the flagship experience.
An English-language version of the XBX website is already live, though it currently carries no store links, leaving the question of a wider international rollout open.
Whether XBX remains a mainland China experiment or forms the foundation of a global budget tier is something XREAL has yet to clarify publicly.
The name itself could also invite scrutiny in Western markets given its proximity to Microsoft's Xbox brand – a dynamic XREAL will likely need to address before any international expansion.




