Google Beam makes remote participants appear life-size, seated as if in the same room, without a headset or glasses. A large light field display, six cameras, and an AI model do the work. It is the most convincing headset-free immersive video technology on the market, and until last week it only worked between two people.
On 20 May, as part of Google I/O 2026, Google announced an experiment that extends Beamβs 3D rendering to group calls on Google Meet and Zoom. Remote participants joining from ordinary laptops or phones are rendered at their actual size, arranged around a virtual table. Spatial audio places each voice at the position of the person speaking. The optimisation happens automatically, with no configuration required.
Mohamed Abdelgany, Group Product Manager for Google Beam, says in the Google Research blog:
βTrying to read subtle emotions in a sea of tiny boxes may leave remote participants feeling like observers rather than engaged participants.β
Why Google Beamβs 1:1 Limit Was Always a Problem
Google Beam, formerly Project Starline, is still in limited early access. The first commercial device, HP Dimension, is a 65-inch light field display fed by six cameras, priced at $24,999 per installation. The Google Beam software licence is sold separately, at an undisclosed price. UC Todayβs hands-on review last October described the effect as convincing in a way that prior holographic-style technology had not managed.
The experience it delivered was bilateral. Two Beam devices, one person each end. Enterprise meetings rarely work that way. Cross-functional calls, client reviews, leadership stand-ups: these involve multiple people on multiple platforms from multiple locations. A technology that only worked properly for a single person with dedicated hardware was always going to have a narrow deployment case.
The group experiment changes that. Non-Beam participants on a standard Zoom or Google Meet call are now rendered on the HP Dimension screen in true-to-life proportions, arranged spatially around a table. The update is available for Google Meet and Zoom. Prior documentation indicates HP Dimension supports 2D interoperability with Microsoft Teams and Cisco Webex, but the 3D group rendering does not yet extend to those platforms.
Google Beamβs Hybrid Meeting Research: What the Data Shows
Google claims the approach delivers a 50% stronger sense of social connection and a 21% increase in participantsβ reported ability to contribute to conversations, compared to standard grid-based video calls. These figures come from Googleβs own research programme, not an independent study. Abdelgany says:
βOur research suggests approaches like these help close the hybrid βinclusion gapβ.β
Remote participants in hybrid calls consistently report feeling like observers rather than contributors. Beamβs spatial rendering addresses that at the hardware level rather than through software workarounds.
Google Beam Group Calls: Still an Experiment, Not a Product
Google is calling this an experiment, not a product release. There are no shipping dates, no support SLAs, and no pricing details attached to the group capability.
HP Dimension is a controlled-environment device requiring a dedicated room and managed lighting. The platform is in limited early access with a select group of enterprise partners including Deloitte, Salesforce, Citadel, NEC, and Duolingo. None of that changes with this announcement.
What does change is what Beam can do once the hardware is in place. Zoom and Meet participants do not need to change how they join. They dial in as normal; the Beam device handles the rendering.
InfoComm 2026 is the likely venue for any move from experiment to product. Whether Google and HP bring more platform coverage, and any movement on the cost and environmental requirements that currently limit scale, is what buyers should watch for.
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